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Last Sunrise

Sinialli was the best courtesan in all of Trace, and she would make sure everyone remembered her.

Last Sunrise

When the constant war between the two nations reaches the doorsteps of the Crescent Moon Pavilion, Sinialli's life is turned completely around and she is left with nothing but memories of better times. She prays for release and to join her family, to become one with them, but the gods have other plans.

With the scents of magic surrounding her and guiding her, Sinialli knows what she has to do. She knows this would be the last sunset she would ever see, if she ever even makes it to sunrise. And she knows, as the best courtesan in all of Trace, what it would take to make sure she and her family would be remembered forever.

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  • blood
  • death
  • war
  • sexual content
  • coercion
  • suicidal thoughts
  • magical elements
  • courtesan as protagonist
  • divine intervention
  • the truth behind the lore
  • strong female protagonist
  • courtesan heroine
  • gods and destiny
  • tragic heroine
  • standalone fantasy
  • last stand story
  • sacrifice and redemption

Excerpt

There was a distant rumble in the sky. The clouds thickened and hid the last of the sun’s rays in the distance. Sinialli raised her chin and opened her throat to the world, an ancient custom that most cultures forewent as it revealed their weakest point. She bared her throat to the gods now, trying to win back their favour.

The sky lit up so brightly, it was as if it wanted the day to last forever and keep her from her fate. It was not enough, but it made her smile all the same. It felt like the gods answered her thoughts.

She waited for the light’s sound to reach her in another rumble that entered through her lips, vibrated down her throat, and settled in her lungs. Then it went somewhere further, somewhere deep inside, where she had always thought there was another piece or organ or even a soul – something that helped her scent and guide the magic around her.

The sound settled there. The stink of blood stuck under her nose as if she had dabbed it on her lips like the pastes she used regularly. Her chin stopped quivering. The sky turned black and her vision turned grey.

A single figure appeared, standing still on top of the rubble of the gate.

It was time.

With all her siblings dead, it would take Sinialli longer to get ready than usual.

Not that she wanted to. She did not. She wanted to join them. She wanted to lie down beside them in the ruins of her home and close her eyes.

The silhouette shifted. The rain that beat down on the figure bounced off the metal of his shoulder guards. It created a new melody that the scents tried to latch onto. It only angered Sinialli more. She grabbed at the scents before they could escape, pulling them into herself and weaving them into a spell that would throw the soldier back down the mountain and break all his bones.

The magic faltered, as before, before the spell even reached him. Then the scent of blood overwhelmed her, clogging her throat and forcing her to duck her head. Right there, at her feet, were two simple wooden sticks. They served the same function as the more intricate ones she usually wore to twist her hair into a high bun. They looked simple and boring, old, and not for someone of her status as the highest-paying courtesan in all of Trace.

They looked simple.

They were not.

The blood under her nose had her leaning closer to them and picking them up. The wood was soaked and soft in her hands. One of them was tinted red. When she twisted one of the sticks, it pulled apart to reveal a thin metal blade. It was barely longer than her forefinger. It looked almost as sharp as her nails. The metal cut into the wood when she snapped it closed again. It did not latch perfectly.

They would not do.

That thought had her putting the musical instrument away and rising. She had better tools than these idiots could give her. It was only when she was facing the private rooms of the pavilion that she realized she had moved. The sorrow of the dead behind her had her hunching over again.

Then she was in her mother’s office, tending to the cut on her hand from the broken string. Once the scent of sage faded and the God of Healing stitched her skin back together, Sinialli felt her body move as if a puppet on strings. She had learned the art but was nowhere near as skilled as one of her siblings. Their shadow puppetry was even better.

Her shadow moved ahead of her as she walked the private halls of the pavilion. The soldiers had not needed to go that deep inside to destroy everything. Not at first. Not when the courtesans thought they stood a chance.

Sinialli’s shadow slipped into a tear of the tapestry in the hall. When it came out, it matched her body again. She stepped over a broken vase and her shadow swallowed it whole. The darkness climbed up her legs as she walked further inside. She was not even sure what cast such strong light for her outline to be so dark.

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What Readers Say

“I loved the imagery, I loved the emotion, I loved the fear, the madness, the resolve, the MAGIC.”
—by AJ Alexanders, author of Not Your Mountain
“I do not think this is a story to be enjoyed. It was not a enjoyable read. But it a rewarding one. It was a powerful story with subtext and themes. It is something like a war film. Something that you won’t enjoy, but will be rewarded if you still watch.”
—Anshuman
“The emotions and imagery were intoxicating. I felt the scene definitely had a sequence. And it set up good intrigue.”
—Rose-Marie Muller
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Characters

Sinialli
Sinialli Sinialli

Sinialli

The best courtesan in Trace, known for her sharp wit and beautiful dances.

  • Full Name: Sinialli
  • Title: The Jewel of Trace
  • Age: 34
  • Species/Race: Human (Tracean)
  • Gender/Pronouns: Female (she/her)
  • Sexuality: Pansexual

Found by the Matron at the Crescent Moon Pavillion when she was a child and sick of fever. The sickness was due to Sinialli's ability to scent the magic around her, but no way of controlling it.

She was then bought from her family and taken to the pavillion, where the Matron trained her in both magic and the art of seduction.

As with all courtesans at the pavillion, she was trained in the skills of seduction, entertainment, music, dance, politics, mathematics, and every subject available in order to be able to talk with kings.

Sinialli gained her name when she passed her final exam and became an official courtesan at the pavillion. She has since forgotten and erased her old name and family and believes that the Matron and the rest of the courtesans and staff at the pavillion are the only family she needs.

Matias
Matias

Matias

Recently promoted captain of the Aranian army with no known access to magic.

Matias was promoted to Captain of the Aranian army due to his skill and ability to follow order. Even of he didn't agree with those orders. He was the one who came up with the plan for the Aranian General to use the courtesans of the pavillion to help them end the war.

Unfortunately, while his initial plan worked, it didn't work as he had intended to. Matias had always had a soft spot for Sinialli and had bought her sevices multiple times, but only to watch her dance.

After the destruction of the pavillion, Matias is the one to escort Sinialli to her final job and reveals to her that he not only has access to magic, but is extremely powerful with it.

Aranian General
General of Aran

General of Aran

Leader of the Aranian army against Wischeck in this war, started due to personal reasons.

The General of Aran was a man of middling age. His hair was dyed black, his eyes dusted with the same colour, and though he had a few hairs on his chin, his face was mostly bare like a boy. He sat on a wooden chair as if it were a throne. He looked like a general only because of the band around his arm. His hands looked almost as soft as Sinialli’s. It was too obvious he had not gained his title due to skill or rising ranks within the army.

Wischeck King
Wis King

King of Wischeck

The current king of Wischeck, fighting against the Aranian General due to a personal affront.

The Wischeck King was that only in name. He had no throne, no crown, and no bloodline to help him secure his title. Unlike the Aranian General, he was a fighter and had gotten to this position through his skills. He was much more grizzled and rough than his counterpart. There was a scar across one cheek that Sinialli would have kissed if he had paid for her company.